Gente Che Gioca > Gioco Concreto

[AP][Spione] Primo tentativo ... HELP!

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Alessandro Piroddi (Hasimir):
Grazie Moreno :)

Claudia Sirim:
due appunti:

durante la scena con Ludwig e gli altri della staasi, Ludwig consegna due passaporti falsi, uno dei quali con la foto della moglie dell'ambasciatore USA, Diane Torpe.

Zeki interrogata rivela di lavorare per Lucien (quindi casomai spia inglese, non americana ;) ) non mi pare che l'organizzazione sia venuta fuori durante le manovre.

bene, interessante questa cosa delle trasgressioni.. quando rigiochiamo mi rileggo il manuale. sinceramente avevo capito una cosa completamente diversa.

Ron Edwards:
Some clarifications.

1. The trespass should not be altered as freely and drastically as Moreno suggests. The action and situation should remain as written, changing only details to make it possible for this character to have done it. For example, if the Trespass involves a parent and a child, and the character has no children, then have it apply to a small child the character knew.

2. The character did in fact do the Trespass, before the story-in-play begins. This is a fixed part of the character's history, whether it is revealed during play or not.

Best, Ron

Alessandro Piroddi (Hasimir):
Thanks Ron, very clarifying :)

Moreno Roncucci:
Hi Ron!


--- Citazione da: Ron Edwards - 2013-03-07 15:25:59 ---1. The trespass should not be altered as freely and drastically as Moreno suggests. The action and situation should remain as written, changing only details to make it possible for this character to have done it. For example, if the Trespass involves a parent and a child, and the character has no children, then have it apply to a small child the character knew.
--- Termina citazione ---

In practice, I have found the passage from "memory of player A" to "trespass of the Principal played by player B" a point of stress during the games.  During the demos often people didn'understand how to use / change the trespass, or they are not able to adapt the trespass, and other times the trespass "fizzle" because the change in sertting and situation make it "nothing special" (for example, I coluld write about the time someone I know cheated on his wife. That is drawn randomply as the trespass, and get attached to a character who already cheated on his wife three times in the first round of manouvers and his wife already know it...)

When a player find him/herself in doubt about the trespass, they can't ask for advices without revealing the trespass. So, when I have to  explain the game in a few words, I use examples like the one I used here, to show how much they can change it if they needed it.

I thought that it was a drastic and exaggerated example, but not against the rules.  Is it?

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