Proviamo per un paio di giorni a riaprire le iscrizioni. Abbiamo inserito delle contromisure contro la registrazione massiccia degli spammer. Vediamo chi la spunta
non vorrei dire stupidate, ma luca mi sa che puoi tirare un altro dado: 6 erano quelli da ritirare, 1 per avere usato un tratto (di base per la regola opzionale che usiamo), e 1 perchè il tratto era marcato con un asterisco ^^
http://www.gentechegioca.it/smf/index.php/topic,6913.msg153404.html#msg153404pagina 146:CitazioneTrait BonusesIf you want traits to be a little more relevant for play, and you’d like to link that into a reward structure, you can expand the way traits work in the following way.When you play a character scene and mark a trait, there are two different ways to do so. First, if you didn’t really bring out the trait in the scene, mark it with a check. This is the regular mark, used for a reroll. But if you brought out the trait in the scene and used it to make the story in the scene more interesting, mark it with a star instead. When you unmark a starred trait, you get a bonus die to add to your reroll.In addition, if you can tie the trait into your description of whatever action you’re taking when you unmark the trait, whether it’s a checked or a starred trait, you also earn a bonus die to the reroll. This more involved mechanic allows traits to become more important, both in the story and in their mechanical impact. Make sure your group agrees on whether you’re using this added mechanic before you start a session.(anche se la seconda parte mi pare ridondante: non si deve comunque inserire il tratto nella descrizione per poterlo usare?)
Trait BonusesIf you want traits to be a little more relevant for play, and you’d like to link that into a reward structure, you can expand the way traits work in the following way.When you play a character scene and mark a trait, there are two different ways to do so. First, if you didn’t really bring out the trait in the scene, mark it with a check. This is the regular mark, used for a reroll. But if you brought out the trait in the scene and used it to make the story in the scene more interesting, mark it with a star instead. When you unmark a starred trait, you get a bonus die to add to your reroll.In addition, if you can tie the trait into your description of whatever action you’re taking when you unmark the trait, whether it’s a checked or a starred trait, you also earn a bonus die to the reroll. This more involved mechanic allows traits to become more important, both in the story and in their mechanical impact. Make sure your group agrees on whether you’re using this added mechanic before you start a session.
http://www.animaprimerpg.com/main/docs/Anima_Prime_CC_04-07-2011.pdfpagina 45:CitazioneAfter your roll, if you have a trait marked from a character scene, you can “spend” (erase) the mark in exchange for rerolling your failed dice (1s and 2s). You need to describe how the trait figures into your current maneuver. Roll the failed dice and figure out dice gained as before, adding them to your total.Boh, la differenza tra questa parte e quella sopra dove sta?edit: mi accorgo ora che potrebbe non essere un "ulteriore caso" (come quello delle character scenes), ma semplicemente un effetto gratuito in più: quando usi un tratto per un reroll, ottieni un dado in più (di base, più un'ulteriore dado se il tratto era "stellinato")
After your roll, if you have a trait marked from a character scene, you can “spend” (erase) the mark in exchange for rerolling your failed dice (1s and 2s). You need to describe how the trait figures into your current maneuver. Roll the failed dice and figure out dice gained as before, adding them to your total.
Anzi, chiedo direttamente a Griffen ^^
inoltre, ricordiamo che gli insettoidi sono 4 in tutto, eh, non è uno swarm