Anche questo è un errore comune.
In realtà:
1) non fai domande al Maelstrom, decide lui cosa dirti
Pagina 88:
OPEN YOUR BRAIN : When you open your brain to the world’s psychic maelstrom, roll+weird. On a hit, the MC will tell you something new and interesting about the current situation, and might ask you a question or two; answer them. On a 10+, the MC will give you good detail. On a 7–9, the MC will give you an impression. If you already know all there is to know, the MC will tell you that.
A pagina 204, nelle note aggiuntive sulla stessa mossa:
The player will want to choose a topic, naturally. She’ll say “I open my brain about Tum Tum” or something. It’s fine to give her what she wants, much of the time — after all, you want everybody to be opening their brains, you don’t want to chase them away from it — but not all the time. Sometimes you should tell them about your favorite topic instead, and sometimes you should tell them what they need to know, if only they knew to ask.
Remember to respond with fuckery and put your bloody fingerprints on it no matter what.
2) Il Maelstrom lo definisci con le prime domande, poi lo giochi tu, MC
Sempre pagina 204:
At first when you ask questions, they can be simply to establish facts and images, questions like “what’s the psychic maelstrom like (for you)?” and “how do you learn things from it?” As the game progresses, though, ask questions about the characters’ lives, pasts, psyches, souls. “Who was your first kiss? Tell about it.” “Are you happy?” “What’s the worst hurt you’ve suffered that you can’t remember?” “If you could take one conversation back, undo it, what would it be?” “If you were to kill Bran right this minute, how would you do it?” Make time for the players’ answers, and don’t let the players squirm out of them just because they never thought about it. “I know you don’t know who your first kiss was. Make it up!” Also take full advantage of the characters’ open brains to barf
forth apocalyptica. What if there’s somebody in the maelstrom that they know? What if some part of the maelstrom stays inside their brain when they close it again? What if the maelstrom sweeps a certain key memory out of their brain while it’s in there, or gives them a brand new fresh one?
As to the good details versus the impressions, look to your fronts to provide them. The “you already know all there is to know” clause is there, but I’ve never used it and I hope you never do too.