[cite]Autore: Sebastian Hickey[/cite]"After a minor character has been introduced into a scene by a Push, Bribe or Omen, that minor characterbecomes invisible. Principal Characters may not interact with minor characters. Interaction in Free Play should always be between Principal Characters. The only way to force an interaction between a minor character and a Principal Character is to use another Push or another Bribe."
I've to try this, by reading it it feels somewhat odd.
I mean: in the scene I spoke about the star wasn't the NPC: she asked about her daughter, but it was like, "So, she's asking about her daughter"; free play among the PCs; "The woman asks to you"; they answered, she went away, the continued free play among them; then I played an Omen to insert the woman finding a ribbon belonging to her daughter.
The interaction
was among PCs, but colored with a (supporting) interaction with a NPC.
Doing as you said... I'd have described the woman, than no PCs could have said, "I want to speak to her"? It'd have been possibile only if someone Pushed someone other that way?
And, as for the parents example: what does this mean? I'd be able to find them only if someone pushes me, "And you find them"? Can I search them at all, outside a Push/Bribe (if I look for them, they are
not invisible)?
[cite]Autore: Sebastian Hickey[/cite]"When choosing the theme of the scene, nominate the Glyph of Purpose that was thematically most importantbeforethe atrocity. That is, choose the theme that was represented most appropriately duringfree play."
I'm not sure I've understood: as Omens the Enemy could cause destruction all the scene, so Swords'd be thematically most important; but among the Others the Glyph most appropriately represented could be Heart (this is
almost was happened in our game:
due to Enemy Omens and attack the destruction was dominant; but among the Others Heart was the most portrayed Glyph. We voted Heart, by the way).
Edit: I forgot to refresh the page... 47-minutes crosspost with Sebastian.