Autore Topic: Regole opzionali  (Letto 1627 volte)

Patrick

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Regole opzionali
« il: 2012-06-21 15:57:23 »
Scusate se mi permetto di aprire un topic dedicato, ma mi stavo iniziando a perdere. Riassumo quanto deciso fin'ora.


Useremo la regola dei Trait Bonuses:
considerato che il tratto si segna alla fine di una character scene, non vedo che utilità potrebbe avere tirare un dado in quel momento ^^

cito dall'altro topic:
http://www.gentechegioca.it/smf/index.php/topic,6913.msg153404.html#msg153404

pagina 146:
Citazione
Trait Bonuses
If you want traits to be a little more relevant for play, and you’d like to link that into a reward structure, you can expand the way traits work in the following way.
When you play a character scene and mark a trait, there are two different ways to do so. First, if you didn’t really bring out the trait in the scene, mark it with a check. This is the regular mark, used for a reroll. But if you brought out the trait in the scene and used it to make the story in the scene more interesting, mark it with a star instead. When you unmark a starred trait, you get a bonus die to add to your reroll.

In addition, if you can tie the trait into your description of whatever action you’re taking when you unmark the trait, whether it’s a checked or a starred trait, you also earn a bonus die to the reroll.

This more involved mechanic allows traits to become more important, both in the story and in their mechanical impact. Make sure your group agrees on whether you’re using this added mechanic before you start a session.
[...]
http://www.animaprimerpg.com/main/docs/Anima_Prime_CC_04-07-2011.pdf
pagina 45:
Citazione
After your roll, if you have a trait marked from a character scene, you can “spend” (erase) the mark in exchange for rerolling your failed dice (1s and 2s). You need to describe how the trait figures into your current maneuver. Roll the failed dice and figure out dice gained as before, adding them to your total.
[...]



Ho chiesto a Cristian su g+: https://plus.google.com/u/0/105054573135086601732/posts/2tFKCTwJDYu
La sua risposta:
Citazione
I didn't write that optional rule as well as I could have. The idea is that it's no longer required to say how the trait matters in the moment; instead, it's rewarded when you do. So yes, you can end up with two bonus dice if you described it in the character scene as well as when using it.
Patrick Marchiodi, il Valoroso ~ Bravo Organizzatore di CONTM ~ Prima gioca, poi parla. ~ "La cosa più bella di INC11 è stata giocare con persone conosciute da due ore e avere l'impressione di giocare con amici di una vita" - Dario Delfino

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