Gente Che Gioca > Gioco Concreto
[Monsterhearts Google+] Vicino agli occhi, vicino al cuore
Mr. Mario:
C'è un principio:
--- Citazione ---Blanket the world in darkness
Evoke melodrama and darkness in all of your descriptions.
Introduce sad hermits in the depths of stormy nights. If
a scene could be set in a cemetery, set it there. If a scene
could take place in someone’s bedroom at midnight, set
it there. This tone-setting will guide the players towards
melodramatic actions.
--- Termina citazione ---
e una mossa dura:
--- Citazione ---Herald the abyss.
The PCs can choose to gaze into the abyss, and establish a
sort of dialogue with it. But sometimes, the abyss is going
to reach out and start that dialogue on its own. The abyss
is going to be really different for each PC, and so what it
means for the abyss to reach out and contact them will be
different in each case. Maybe voices follow them around.
Maybe they have fever dreams. Maybe phantoms show up
and ask for tea.
--- Termina citazione ---
Daniele Di Rubbo:
Ora capisco cosa intendevi.
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