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Farewell, The Forge
Moreno Roncucci:
Pare che la mia idea della durata delle varie "stagioni" non coincida con quella di Ron (ovviamente la sua ha la precedenza, nel suo forum...), alla mia domanda ha risposto:
Moreno, you asked about which phases are which seasons. I might have to go back and check a few time-periods on the Forge to be sure, but my current thinking is:
Spring: 2000-2004
Summer: 2004-2007
Autumn: 2007-2010
Winter: 2010-?
Very roughly, the conceptual transitional point in 2004, 2007, and 2010 could be placed in August, at GenCon, but that also means that by that point, the old season is showing its limitations and flaws, and the features of the new are becoming evident. As it happens, transitions in topics for intellectual development, waves of new arrivals and departures at the site, and distinct shifts in the culture of design all fall into those same rough transition points.
Also, using the seasonal terms doesn't have anything to do with Ars Magica. It's a pretty standard metaphor when talking about something which is born, delivers something, and passes away. I mean, sure, it's consistent with the Ars Magica usage, so I don't mind the connection, but it's not like I was directly inspired by that game.
Nello stesso post indica alcuni piani e progetti NUOVI per the forge, quindi... altro che "chiusa" ;-)
Simone Micucci:
infatti non è chiusura. È una fase di transizione che farà nascere qualcos'altro più avanti.
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