Autore Topic: [D&D4] - PbF - Schede  (Letto 5630 volte)

Arioch

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Re:[D&D4] - PbF - Schede
« Risposta #15 il: 2011-02-02 09:38:56 »
Blood & Souls for Arioch

Luca Veluttini

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Re:[D&D4] - PbF - Schede
« Risposta #16 il: 2011-02-02 10:39:19 »
Veramente encomiabile Fabrizio! ;)


Se fossimo ancora a D&D 3.Parpuzio meriteresti px extra... ;D

Fabrizio

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Re:[D&D4] - PbF - Schede
« Risposta #17 il: 2011-02-09 16:41:21 »
Ho provato a creare le schede aggiornate al 3° liv. di annabello e samus, in teoria non dovrebbero essere sbagliate

Luca Veluttini

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Re:[D&D4] - PbF - Schede
« Risposta #18 il: 2011-03-22 13:59:35 »
Ecco intanto Panitari:

Player Name
panitari 3 Cleric 2.250
Character Name Level Class Paragon Path Epic Destiny Total XP
Kalashtar Medium Female Good Bahamut
Race Size Age Gender Height Weight Alignment Deity Adventuring Company RPGA Number

INITIATIVE
SCORE DEX 1/2 LVL MISC
2 Initiative 1 1
CONDITIONAL MODIFIERS

ABILITY SCORES
SCORE ABILITY ABIL MOD MOD + 1/2 LVL
10 STR Strength 0 1
12 CON Constitution 1 2
12 DEX Dexterity 1 2
8 INT Intelligence -1 0
18 WIS Wisdom 4 5
18 CHA Charisma 4 5

HIT POINTS
MAX HP HEALING SURGES
BLOODIED SURGE VALUE SURGES/DAY
1/2 HP 1/4 HP
34 17 8 8
CURRENT HIT POINTS CURRENT SURGE USES
SECOND WIND 1/ENCOUNTER USED TEMPORARY HIT POINTS
DEATH SAVING THROW FAILURES SAVING THROW MODS 
RESISTANCES 
CURRENT CONDITIONS AND EFFECTS 

SKILLS
BONUS SKILL NAME
ABIL MOD + 1/2 LVL TRND (+5)
ARMOR PENALTY MISC
1 Acrobatics DEX 2 0 –1 0
0 Arcana INT 0 0 n/a 0
0 Athletics STR 1 0 –1 0
5 Bluff CHA 5 0 n/a 0
10 Diplomacy CHA 5 5 n/a 0
5 Dungeoneering WIS 5 0 n/a 0
1 Endurance CON 2 0 –1 0
12 Heal WIS 5 5 n/a 2
0 History INT 0 0 n/a 0
12 Insight WIS 5 5 n/a 2
5 Intimidate CHA 5 0 n/a 0
5 Nature WIS 5 0 n/a 0
5 Perception WIS 5 0 n/a 0
5 Religion INT 0 5 n/a 0
1 Stealth DEX 2 0 –1 0
5 Streetwise CHA 5 0 n/a 0
1 Thievery DEX 2 0 –1 0

DEFENSES
SCORE 10 + ARMOR/
DEFENSE 1/2 LVL ABIL CLASS FEAT ENH MISC MISC
17 AC 11 6
CONDITIONAL BONUSES
10 +
DEFENSE 1/2 LVL ABIL CLASS FEAT ENH MISC MISC
12 FORT 11 1
CONDITIONAL BONUSES
10 +
DEFENSE 1/2 LVL ABIL CLASS FEAT ENH MISC MISC
12 REF 11 1
CONDITIONAL BONUSES
10 +
DEFENSE 1/2 LVL ABIL CLASS FEAT ENH MISC MISC
17 WILL 11 4 2
CONDITIONAL BONUSES

ACTION POINTS
Action Points
MILESTONES 0 1 2
ACTION POINTS 1 2 3
ADDITIONAL EFFECTS FOR SPENDING ACTION POINTS

RACE FEATURES
Dual Soul - Make saves vs. dazed and dominated at the
start of your turn instead of the end.
Bastion of Mental Clarity - You have the bastion of
mental clarity power.
Telepathy 5  - Two way telepathic communication within 5.

CLASS / PATH / DESTINY FEATURES Channel Divinity - Invoke a channel divinity class feature
or other power; encounter.
Healer's Lore - Add Wis modifier to hp healed on cleric
healing powers.
Healing Word - Use healing word as an encounter (special)
power; minor action.
Ritual Casting  - Gain Ritual Caster as a bonus feat.

LANGUAGES KNOWN
Common

MOVEMENT
SCORE BASE ARMOR ITEM MISC
5 Speed (Squares) 6 -1

SPECIAL MOVEMENT
SENSES

SCORE PASSIVE SENSE BASE SKILL BONUS
22 Passive Insight 10 + 12
15 Passive Perception 10 + 5
SPECIAL SENSES telepathy 5

ATTACK WORKSPACE ABILITY: Melee Basic Attack - Mace ATT BONUS 1/2 LVL ABIL CLASS PROF FEAT ENH MISC
+ 3 1 0 2
ABILITY: Melee Basic Attack - Unarmed ATT BONUS 1/2 LVL ABIL CLASS PROF FEAT ENH MISC
+ 1 1 0
DAMAGE WORKSPACE ABILITY: Melee Basic Attack - Mace DAMAGE ABIL FEAT ENH MISC MISC
1d8 0
ABILITY: Melee Basic Attack - Unarmed DAMAGE ABIL FEAT ENH MISC MISC
1d4 0

BASIC ATTACKS
ATTACK DEFENSE WEAPON OR POWER DAMAGE
3 vs AC 1d8 Mace
1 vs AC 1d4 Unarmed (Melee)
2 vs AC 1d4+1 Unarmed (Range)
vs

FEATS
Ritual Caster  - Master and perform rituals
Implement Expertise (Holy Symbol) - +1 to attack rolls
with holy symbols
Healer's Implement - Add holy symbol enhancement
bonus to healing powers
panitari Page 1

POWER INDEX List your powers below. Check the box when the power is used. Clear the box when the power renews.

AT-WILL POWERS
Astral Seal
Sacred Flame

ENCOUNTER POWERS
Second Wind
Bastion of Mental Clarity
Bane
Divine Fortune
Healer's Mercy
Astral Flare

DAILY POWERS
Beacon of Hope

UTILITY POWERS
Healing Word
Shield of Faith

OTHER EQUIPMENT
Ritual Book
Mace
Chainmail (E)

COINS AND OTHER WEALTH Money on hand: 100 gp
Stored money: 0 gp
Encumbrance: 51 / 100

MAGIC ITEM INDEX List your powers below. Check the box when the power is used. Clear the box when the power renews.
MAGIC ITEMS
WEAPON
WEAPON
WEAPON
WEAPON
ARMOR
ARMS
FEET
HANDS
HEAD
NECK
RING
RING
WAIST
Magic Holy Symbol +1 (Off-hand)
Daily Item Powers Per Day
Heroic (1-10) Milestone / / /
Paragon (11-20) Milestone / / /
Epic (21-30) Milestone / / /
RITUALS / ALCHEMY Gentle Repose
CHARACTER PORTRAIT
PERSONALITY TRAITS
MANNERISMS AND APPEARANCE
CHARACTER BACKGROUND
COMPANIONS AND ALLIES
SESSION AND CAMPAIGN NOTES

PLAY DATA
CHARACTER NAME
panitari PLAYER NAME
RACE
Kalashtar
CLASS
Cleric
LEVEL 3
22
Passive Insight 15
Passive Perception
HP
34
Spd
5
Init
+2

SCORE ABILITY MOD
10 +0 STR
12 +1 CON
12 +1 DEX
8 –1 INT
18 +4 WIS
18 +4 CHA

AC 17
Fort 12
Ref 12
Will 17

PLAY DATA
Skills
1 Acrobatics DEX 0 Arcana INT
0 Athletics STR
5 Bluff CHA
10 Diplomacy CHA (Trained) 5 Dungeoneering WIS 1 Endurance CON
12 Heal WIS (Trained)
0 History INT
12 Insight WIS (Trained)
5 Intimidate CHA 5 Nature WIS
5 Perception WIS 5 Religion INT (Trained)
1 Stealth DEX
5 Streetwise CHA 1 Thievery DEX

ADDITIONAL EFFECTS
ENCOUNTER SPECIAL
Action Point
Effect:  Gain a standard action this turn. Special: You are reset to one action point when you take an extended rest. You gain an action point each milestone.
ADDITIONAL EFFECTS
UTILITY POWER
Second Wind
KEYWORDS USED
Standard
ACTION
Personal
RANGE
AT-WILL ENCOUNTER DAILY
Effect: You spend a healing surge and regain 8 hit points. You gain a +2 bonus to all defenses until the start of your next turn.
ADDITIONAL EFFECTS
CLASS LEVEL BOOK
PH
AT-WILL POWER
Astral Seal
KEYWORDS Divine, Healing, Implement
USED
Standard
ACTION
Ranged 5
RANGE
9
ATTACK
One creature
TARGET
5
vs Reflex
DEFENSE
Attack: Wisdom +2 vs. Reflex Hit: Until the end of your next turn, the target takes a –2 penalty to all defenses. The next ally who hits it before the end of your next turn regains hit points equal to 2 + your Charisma modifier (+4).
Magic Holy Symbol +1: +9 attack
ADDITIONAL EFFECTS
CLASS
Cleric
LEVEL
1
BOOK
DP
AT-WILL POWER
Sacred Flame
KEYWORDS Divine, Implement, Radiant
USED
Standard
ACTION
Ranged 5
RANGE
7
ATTACK
One creature
TARGET
5
vs Reflex
DEFENSE
Attack: Wisdom vs. Reflex Hit: 1d6 + Wisdom modifier (+4) radiant damage, and one ally you can see chooses either to gain temporary hit points equal to your Charisma modifier (+4) + one-half your level or to make a saving throw. Increase damage to 2d6 + Wisdom modifier (+4) at 21st level.
Magic Holy Symbol +1: +7 attack, 1d6+5 damage ADDITIONAL EFFECTS
CLASS
Cleric
LEVEL 1
BOOK
PH
ENCOUNTER POWER
Bastion of Mental Clarity
KEYWORDS USED
Imm Interrupt
ACTION
Close burst 5
RANGE
ATTACK
You and each ally in burst
TARGET
5
vs
DEFENSE
Trigger: An enemy hits or misses you with an attack against your Will Effect: Each target gains a +4 power bonus to Will until the end of your next turn.
ADDITIONAL EFFECTS
CLASS
Racial Power
LEVEL
*
BOOK
EPG
ENCOUNTER POWER
Bane
KEYWORDS Divine, Implement
USED
Standard
ACTION
Ranged 10
RANGE
7
ATTACK
One creature
TARGET
10
vs Will
DEFENSE
Attack: Wisdom vs. Will Hit: Until the end of your next turn, the target takes a penalty to attack rolls and all defenses equal to 1 + your Charisma modifier (+4).
Magic Holy Symbol +1: +7 attack
ADDITIONAL EFFECTS
CLASS
Cleric
LEVEL
1
BOOK
DP
ENCOUNTER POWER
Divine Fortune
KEYWORDS Divine
USED
Free
ACTION
Personal
RANGE
ATTACK TARGET
vs
DEFENSE
Channel Divinity: You can use only one channel divinity power per encounter Effect: You gain a +1 bonus to your next attack roll or saving throw before the end of your next turn.
ADDITIONAL EFFECTS
CLASS
Cleric
LEVEL BOOK
PH
panitari Page 3
ENCOUNTER POWER
Healer's Mercy
KEYWORDS Divine, Healing
USED
Standard
ACTION
Close burst 5
RANGE
ATTACK
Each bloodied ally in burst
TARGET
5
vs
DEFENSE
Channel Divinity: You can use only one channel divinity power per encounter Effect: Each target can spend a healing surge. You are weakened until the end of your next turn.
Unarmed: +1 attack
ADDITIONAL EFFECTS
CLASS
Cleric
LEVEL BOOK
DP
ENCOUNTER POWER
Astral Flare
KEYWORDS Divine, Implement
USED
Standard
ACTION
Close burst 3
RANGE
7
ATTACK
Each enemy in burst
TARGET
3
vs Will
DEFENSE
Attack: Wisdom vs. Will Hit: The target is dazed until the end of your next turn.
Magic Holy Symbol +1: +7 attack
ADDITIONAL EFFECTS
CLASS
Cleric
LEVEL
3
BOOK
DP
DAILY POWER
Beacon of Hope
KEYWORDS Divine, Healing, Implement
USED
Standard
ACTION
Close burst 3
RANGE
7
ATTACK
Each enemy in burst
TARGET
3
vs Will
DEFENSE
Attack: Wisdom vs. Will Hit: The target is weakened until the end of its next turn. Effect: You and all your allies in the burst regain 5 hit points, and your healing powers restore +5 hit points until the end of the encounter.
Magic Holy Symbol +1: +7 attack
ADDITIONAL EFFECTS
CLASS
Cleric
LEVEL 1
BOOK
PH
UTILITY POWER
Healing Word
KEYWORDS Healing
USED
Minor
ACTION RANGE 5
AT-WILL ENCOUNTER DAILY
Target: You or one ally in the burst Effect: The target can spend a healing surge and regain 1d6 additional hit points. Level 6: 2d6 additional hit points. Level 11: 3d6 additional hit points. Level 16: 4d6 additional hit points. Level 21: 5d6 additional hit points. Level 26: 6d6 additional hit points. Special: You can use this power twice per encounter, but only once per round. At 16th level, you can use this power three times per encounter.
Unarmed: +1 attack
ADDITIONAL EFFECTS
CLASS
Cleric
LEVEL BOOK
PH
UTILITY POWER
Shield of Faith
KEYWORDS Divine
USED
Minor
ACTION
Close burst 5
RANGE 5
AT-WILL ENCOUNTER DAILY
Targets: You and each ally in the burst Effect: Each target gains a +2 power bonus to AC until the end of the encounter.
ADDITIONAL EFFECTS
CLASS
Cleric
LEVEL
2
BOOK
PH
MAGIC WEAPON
Magic Holy Symbol +1
DAMAGE PROFICIENT GROUP RANGE
+1 attack rolls and damage rolls
ENHANCEMENT
1
LEVEL
+1d6 damage
CRITICAL
PROPERTIES
AT-WILL ENCOUNTER DAILY
POWER
ITEM SLOT Off-hand
WEIGHT 0 PRICE 360
BOOK
PH
panitari Page 4
« Ultima modifica: 2011-03-22 14:02:30 da Luca Veluttini »

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